In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character's motions and movement, this unique resource covers the basic elements of acting for CG animation and then progresses to more advanced topics such as internal intent and motivation. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
John Kundert-Gibbs is an associate professor of Animation in the Theatre and Film Studies Department at the University of Georgia. He is the author of numerous books on Maya and 3D animation. Kristin Kundert-Gibbs is assistant professor of Acting and Voice in the Theatre and Film Studies Department at the University of Georgia and has worked as an actress, producer, director, and vocal coach.
1. What Is Acting? 2. Foundations of Animation. 3. Stanislavski's System. 4. Commedia dell'Arte. 5. Bioenergetics. 6. Using the Work of Michael Chekhov in Animation. 7. Essences. 8. Laban. 9. Alba Emoting. 10. Voice Performance for Voice-Overs. 11. Lip Synch and Facial Performance.
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- ID: 9780470227435
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