ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book: The Official Training Workbook from Adobe Systems
By: Adobe Creative Team (author)Mixed Media
1 - 2 weeks availability
This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code. The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.
The Adobe Creative Team of designers, writers, and editors has extensive, real-world knowledge of Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.
Getting Started Introduction to ActionScript 3.0 1 Using Code Snippets and Navigating the Flash Timeline 2 Working with Events and Functions 3 Creating Animation with ActionScript 4 Creating ActionScript in External Files 5 Using ActionScript and Components to Load Content 6 Creating Preloaders in ActionScript 3.0 7 Using Arrays and Loops in ActionScript 3.0 8 Controlling Text in ActionScript 3.0 9 Controlling Sound with ActionScript( 10 Working with an XML(Playlist 11 Using ActionScript and Components to Control Video( 12 Delving Deeper into Graphics and Animation with ActionScript 13 Printing and Sending Email with ActionScript 3.0 14 ActionScript and Adobe Air 15 Using Third-Party Libraries and Adding the Third Dimension
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- ID: 9780321704474
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