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HOW TO PROGRAM. Definitions of Architectural Programming. Issue-Based Programming: A Tool for Managing the Design Process. Goals: The Promise for Quality. Performance Requirements: Tools for Evaluation and Management. Concepts: Turning Ideas into Reality. APPLICATIONS. The Scientific Method. Easy Research Methods for Designers. Advanced Research Methods for Designers. Environment and Behavior Issues. Information Management. Formats: Structuring a Program Document. Case Studies: Program Examples. Evaluation. Appendices. Glossary. Bibliography. Index.
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