The umbrella term exhibition design incorporates the development of commercial trade fairs, brand experiences, themed attractions, world expositions, museum galleries, visitor centres, historic houses, landscape interpretation and art installations. Supported by case study examples and practical tips, this book offers a comprehensive guide to the practice of exhibition design, and considers the blurring of its borders with other design disciplines, such as graphic design.
Pam Locker is the subject leader for Design for Exhibition and Museums at the University of Lincoln. She has worked as a museum and exhibition designer and consultant for a range of projects and organisations in Britain and Europe. As a Principal Teaching Fellow she has a special interest in the use of communication design in education. She has developed an online resource, 'Pencils and Pixels,' that uses filmed demonstrations to teach design students about drawing as a means of communication. Pam is a member of the Chartered Society of Designers and holds Professional Membership of the Higher Education Academy FHEA.
Introduction. How to get the most out of this book. What is an exhibition?: Expos; Commercial exhibitions; Museum galleries; Heritage; Art and leisure. Exhibition design: Exhibition families; The role of the exhibition designer; Exhibition space; Designing for people; Understanding the story; Student case study. Designing a narrative: Inspirational triggers; Structure of narrative space; Personal conversations; Public conversations; Student case study. Exhibition media: Theatrical techniques; Cinematic techniques; Interactivity; Display; Student case study. Exhibition graphics: Typography; Graphic families; Graphics and communication; Graphic production; Navigation; Student case study. Putting on a show: Sustainability; Tendering; Building an exhibition; Exhibition lighting; Handover; Evaluation; Student case study. Conclusion. Useful resources; Glossary; Index; Acknowledgements. Picture credits. Working with ethics.