Beginning Android 3D Game Development

Beginning Android 3D Game Development

By: Robert Chin (author)Paperback

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Beginning Android 3D Game Development is a unique book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android KitKat platform using Java and OpenGL ES. A Drone Grid game case study is included.

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About Author

Robert Chin has a bachelor of science degree?in computer engineering and is experienced in C/C++ and UnrealScript.?He has written 3D games in C/C++ using the DirectX and OpenGL graphics APIs for the Windows platform.?He has served as a Unreal UDK consultant and written UDK UnrealScript-based programs for clients, including an entire commercial game coded specifically for the iOS platform.


1. Introduction 2. Java on Android 3. 3D Math Review 4. 3D graphics using OpenGL ES 2.0 5. Motion and Collision 6. Game Environment 7. Drone Grid Case Study: Creating the Player 8. Drone Grid Case Study: Creating the Enemies 9. Drone Grid Case Study: The User Interface 10. The Final Drone Grid Game 11. The Android Native Development Kit (NDK) 12. Publishing and Marketing your Final Game

Product Details

  • publication date: 10/03/2014
  • ISBN13: 9781430265474
  • Format: Paperback
  • Number Of Pages: 511
  • ID: 9781430265474
  • weight: 921
  • ISBN10: 1430265477

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