800+ pages of top-notch coverage; perfect for learning the fundamentals of C#!
C# is a complex programming language for building .NET-connected software for Microsoft Windows, cloud computing, the Web, and a wide range of devices. Today's developers use it to develop Azure and Windows Phone apps, and Android applications using Mono. Novice programmers can get up and running quickly on C# using this practical guide. Crammed with 800+ pages of information, this all-in-one book helps you quickly create a C# program while learning C# and object-oriented programming fundamentals, Windows and Windows phone programming, and more.
Helps novice programmers learn C# programming and create their first C# program
Explains how to create Windows applications with C# and Visual Studio
Delves into Windows Phone programming, as well as object-oriented programming basics
Covers debugging, errors, comparisons with C++ and Java, classes and arrays, variables, and more
Includes access to a companion website with sample code and bonus materials
Everything you need to make the move to C# programming is right here, in C# 5.0 All-in-One For Dummies.
Bill Sempf is a veteran programmer specializing in object-oriented programming. He is the author of Visual Basic 2005 For Dummies. Chuck Sphar was senior technical writer for the Visual C++ product group at Microsoft. Stephen Randy Davis is the author of C++ For Dummies and works for L-3 Communications.
Introduction 1 Book I: The Basics of C# Programming 9 Chapter 1: Creating Your First C# Console Application 11 Chapter 2: Living with Variability Declaring Value-Type Variables 25 Chapter 3: Pulling Strings 45 Chapter 4: Smooth Operators 71 Chapter 5: Getting into the Program Flow 83 Chapter 6: Lining Up Your Ducks with Collections 107 Chapter 7: Stepping through Collections 133 Chapter 8: Buying Generic 159 Chapter 9: Some Exceptional Exceptions 181 Book II: Object-Oriented C# Programming 201 Chapter 1: Object-Oriented Programming What s It All About? 203 Chapter 2: Showing Some Class 211 Chapter 3: We Have Our Methods 223 Chapter 4: Let Me Say This about this 243 Chapter 5: Holding a Class Responsible 257 Chapter 6: Inheritance: Is That All I Get? 281 Chapter 7: Poly-what-ism? 303 Chapter 8: Interfacing with the Interface 329 Chapter 9: Delegating Those Important Events 353 Chapter 10: Can I Use Your Namespace in the Library? 373 Chapter 11: Improving Productivity with Named and Optional Parameters 395 Book III: Designing for C# 403 Chapter 1: Writing Secure Code 405 Chapter 2: Accessing Data 417 Chapter 3: Fishing the FileStream 437 Chapter 4: Accessing the Internet 457 Chapter 5: Creating Images 471 Chapter 6: Programming Dynamically! 481 Chapter 7: Helping Out with Interop 493 Book IV: A Tour of Visual Studio 499 Chapter 1: Getting Started with Visual Studio 501 Chapter 2: Using the Interface 517 Chapter 3: Customizing Visual Studio 541 Chapter 4: Transforming Text Templates 557 Book V: Windows Development with WPF 565 Chapter 1: Introducing WPF 567 Chapter 2: Understanding the Basics of WPF 577 Chapter 3: Data Binding in WPF 601 Chapter 4: Practical WPF 623 Book VI: Web Development with ASPNET 649 Chapter 1: Looking at How ASPNET Works with C# 651 Chapter 2: Building Web Applications 663 Chapter 3: Controlling Your Development Experience 677 Chapter 4: Leveraging the NET Framework 705 Chapter 5: Digging into Web Construction 723 Book VII: Service-Oriented Development 737 Chapter 1: Getting Acquainted with Web Services 739 Chapter 2: Building Web Services with ASMX 751 Chapter 3: Building Web Services with WCF 765 Chapter 4: Building Web Services with REST 779 Index 787