Children, Adolescents, and Media Violence: A Critical Look at the Research (2nd Revised edition)
By: Steven J. Kirsh (author)Paperback
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Fully updated with the latest research, this book provides a comprehensive review and critique of the research on media violence as it relates to children and adolescents. Reflecting new findings in the field, special attention is paid to evaluating the role of the development processes in media violence research and to stressing the importance of methodology in understanding that research. The book provides the most comprehensive overview available of the effects of media violence on children and adolescents. Key Features: * covers multiple forms of media violence (e.g., animated violence, sports violence, dramatic violence, gaming violence) * discusses and critiques the five major theories utilized to explain the impact of media violence on children and adolescents * places media violence in the context of other risk factors for aggression * extends the discussion beyond explicit media violence to address the potential benefits and harm associated with nonviolent media consumption * 'Research in Focus' boxes highlight key data and statistics
Steven J. Kirsh is a Professor of Psychology at The State University of New York at Geneseo. During his youth, he reports spending many hours, and dollars, in the video arcades of Ann Arbor, Michigan. Professor Kirsh's primary areas of research focus on the influence of violent media consumption on emotion recognition and social information processing. He has published Media and Youth: A Developmental Perspective (2010) and coauthored the most recent edition of Psychology for Living: Adjustment, Growth, and Behavior Today (2011), as well as numerous scientific articles and book chapters. Professor Kirsh currently teaches courses in the areas of child development, introductory psychology, research methods, and media violence.
Preface Acknowledgments About the Author Part I: Understanding Aggression Chapter 1. Media Violence: History and Key Issues Concerns About Media Violence Throughout History Aggressive Behavior and Aggression-Related Constructs Answering Questions So New Questions Can Be Raised Preview of Coming Attractions Chapter 2. Aggressive Behavior Across Development Developmental Change in Aggression Individual Variation in Aggressive Behavior Sex Differences in Aggressive Behavior Across Development Excessive Aggression in Youth Chapter 3. Theories of Aggression Domain-Specific Theories of Aggression Integrative Theory Chapter 4. Violent Media Consumption Across Childhood and Adolescence Investigating Media Consumption Across Development Patterns of General Media Consumption What We Know About Violent Media Consumption Reasons for Consuming Violent Media Part II: Effects of Specific Forms of Violent Media on Youth Chapter 5. Can Youth Benefit From Violent Media Consumption? Research Related to the Benefits of Media Violence Consumption Chapter 6. Sports Violence and Aggression Aggression in Sport Modeling Aggression and Its Consequences Factors That Influence Imitative Behavior in Youth Sports Violence and Aggression in Youth Laying the Smackdown on Sports Entertainment Chapter 7. Comic Books, Literature, and War Toys Comic Book Violence Violence in Literature and Its Relationship to Aggression and Fear War Toys and Aggression Chapter 8. Cartoon Violence Cartoons: A Brief Historical Overview Violence in Cartoons Cartoon Violence and Aggression Chapter 9. Violence in Music and Music Videos Historical Overview Violent Lyrics Backward Masking and Satanic Messages The Effects of Music Violence on Aggression Violent Music Videos and Aggression Chapter 10. Live-Action Television and Movie Violence Violence in Movies Violence on Television Factors That Influence the Perception of Live-Action Violence Television Violence and Aggressive Behavior The Effect of Television Violence on Aggression-Related Constructs Desensitization Television Violence and Fear Chapter 11. The Effects of Violent Video Games and Internet Aggression on Youth Characteristics of Violent Video Games The Effects of Violent Video Games on Youth as a Function of Video Game Era and Game Type Internet Aggression Part III. Media Violence and the Concept of Risk Chapter 12. Aggression: Risk and Protective Factors Beans and Aggression Risk Factors for Aggression: Child Characteristics Risk Factors for Aggression: Environmental Characteristics Aggression: Protective Factors On the Importance of Risk and Protective Factors in Media Violence Research Chapter 13. Media Violence Effects: Magnitude and Mitigation Meta-Analysis Violent Media Effect Sizes in the Context of Other Risk Factors for Aggression Moderators of Media Violence Effects Which Media Have the Most Negative Impact on Youth? Reducing the Effects of Media Violence Consumption Through Mediation Chapter 14. Media Violence and Public Policy Legislating Media Violence: Is There Really a Need? A Brief Look at Policy Making Violent Media and Current Policy References Author Index Subject Index
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- ID: 9781412996426
2nd Revised edition
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