Digital Reality: The Body and Digital Technologies
Melanie Chan (Author)
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As contemporary scholars, journalists, and commentators have indicated, mobile digital devices promote a constant shift of attention between the world around us and the stimulations afforded by screen-based interfaces. Investigating these uniquely contemporary hybrid interactions, Melanie Chan posits that while digital technologies are part of a long and historic trajectory, they nonetheless may instigate new forms of corporeal practices and experiences. How might continuous engagement with mobile devices and associated software impact our perception of sensory embodied experience? Drawing upon existing scholarship around mobile media and new media, Digital Reality explores digital technologies as phenomena (observable items such as such as smart-phones, handsets, consoles, head-mounted displays and goggles) in the light of theories of reality and corporeality. In so doing, the book highlights the qualitative dimensions of our sense of aliveness, movement, and interaction within a range of environments (virtual, real, or hybrid). Ultimately, the book illuminates how our sense of shared, objective reality changes due to hybrid forms of reality.
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About the Author
Melanie Chan is Senior Lecturer in Media and Communication Cultures at Leeds Beckett University, UK. She is the author of Virtual Reality: Representations in Contemporary Media (Bloomsbury, 2015), and she has written numerous articles and essays on virtual reality, mobile media, and digital culture.
- Contributor: Melanie Chan
- Imprint: Bloomsbury Academic USA
- ISBN13: 9781501341052
- Number of Pages: 208
- Packaged Dimensions: 152x229mm
- Packaged Weight: 445
- Format: Hardback
- Publisher: Bloomsbury Publishing Plc
- Release Date: 2020-09-17
- Binding: Hardback
- Biography: Melanie Chan is Senior Lecturer in Media and Communication Cultures at Leeds Beckett University, UK. She is the author of Virtual Reality: Representations in Contemporary Media (Bloomsbury, 2015), and she has written numerous articles and essays on virtual reality, mobile media, and digital culture.
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