This comprehensive, practical guide explores how contemporary furniture is used within interior design to define a space, create division and enclosure, and alter or redefine circulation.
Initial chapters illustrate the different contexts in which furniture is used, from the office and domestic interiors to retail and exhibition space; look at types of furniture, whether off-the-shelf or bespoke; and explore the new vogue for recycling and vintage. Later chapters examine both traditional materials such as wood and the more unusual such as stone and glass, while also explaining new methods of manufacture - such as Computer Numerical Controlled and Selected Laser Sintering. The final chapter looks at how a design is developed, the site surveyed, prototypes made and specifications and schedules drawn up.
Furniture for Interior Design is a detailed, highly illustrated guide to specifying and placing existing manufactured furniture, but also shows the reader how to design, detail, and commission batch-produced furniture or one-off, site-specific pieces.
Sam Booth is founder of multidisciplinary design practice LWD and is currently visiting lecturer at the Glasgow School of Art and The Edinburgh College of Art in both the Interior Design and Product Design departments. Drew Plunkett was formerly Head of the Department of Interior Design at the Glasgow School of Art and is the author of several books, including Drawing for Interior Design (2009) and Construction and Detailing for Interior Design (2010).
Introduction CHAPTER ONE: CONTENT AND CONTEXT 21 RETAIL 31 RECEPTION AREAS 42 WORKSPACES 47 HOSPITALITY 54 BARS AND RESTAURANTS 66 FIXED SEATING AND TABLES 70 EXHIBITION DESIGN 80 RESIDENTIAL 82 SCREENS AND DIVIDERS 90 STORAGE 94 MAKING GOOD CHAPTER TWO: TYPES OF FURNITURE 98 OFF THE SHELF 102 REUSE AND RECYCLING 108 BESPOKE 112 COMMISSIONED PIECES CHAPTER THREE: MATERIALS AND MANUFACTURE 122 MATERIALS 123 TIMBER 126 TRADITIONAL TIMBER JOINTS 129 MARQUETRY 132 TIMBER-BASED BOARDS 134 THE WOOD WORKSHOP 138 METALS 144 PLASTICS 147 GLASS 152 STONE 152 TEXTILES 153 UPHOLSTERY 155 APPLIED FINISHES 156 FIXINGS 162 FITTINGS CHAPTER FOUR: WORKING ON A PROJECT 168 DESIGN DEVELOPMENT 169 UNDERSTANDING THE SITE 172 VISUALIZING THE PROPOSAL 174 PROTOTYPES AND MOCK-UPS 178 SPECIFICATIONS AND SCHEDULES Further reading Glossary Index Acknowledgements