DescriptionThis book provides an introduction to HCI and usability aspects ofGeographical Information Systems and Science. Its aim is tointroduce the principles of Human-Computer Interaction (HCI); todiscuss the special usability aspects of GIS which designers anddevelopers need to take into account when developing such systems;and to offer a set of tried and tested frameworks, matrices andtechniques that can be used within GIS projects.
Geographical Information Systems and other applications ofcomputerised mapping have gained popularity in recent years. Today,computer-based maps are common on the World Wide Web, mobilephones, satellite navigation systems and in various desktopcomputing packages. The more sophisticated packages that allow themanipulation and analysis of geographical information are used inlocation decisions of new businesses, for public service deliveryfor planning decisions by local and central government. Many moreapplications exist and some estimate the number of people acrossthe world that are using GIS in their daily work at severalmillions. However, many applications of GIS are hard to learn andto master. This is understandable, as until quite recently, themain focus of software vendors in the area of GIS was on thedelivery of basic functionality and development of methods topresent and manipulate geographical information using the availablecomputing resources. As a result, little attention was paid tousability aspects of GIS. This is evident in many public andprivate systems where the terminology, conceptual design andstructure are all centred around the engineering of GIS and not onthe needs and concepts that are familiar to the user.
This book covers a range of topics from the cognitive models ofgeographical representation, to interface design. It will providethe reader with frameworks and techniques that can be used anddescription of case studies in which these techniques have beenused for computer mapping application.
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SECTION I THEORY.
1 Human-computer interaction and geospatial technologies context Mordechai (Muki) Haklay and ArtemisSkarlatidou).
1.1 Human-computer interaction and usability engineeringbackground.
1.2 Geographic Information Systems and science history.
1.3 Human-Computer Interaction and GIScience research.
2 Human understanding of space (Clare Davies, Chao(Lily) Li and Jochen Albrecht).
2.2 Spatial cognition: screen versus geography.
2.3 Geographic spatial cognition learning, understandingand recall.
2.4 GIS in the outside environment: matching maps togeography.
3 Cartographic theory and principles (Catherine (Kate)Emma Jones).
3.1 Principles of cartographic representation.
3.2 Impact of projections on map design.
3.3 Impact of cartographic scale on map design.
4 Computer-mediated communication, collaboration andgroupware (Mordechai (Muki) Haklay).
4.1 Computer-mediated communication.
4.2 Social dynamics and group decision-making issues.
4.3 Computer Supported Collaborative Work and Groupware(CSCW).
4.4 Principles of collaborative GIS.
SECTION II FRAMEWORK.
5 User-centred design (Mordechai (Muki) Haklay andAnnu-Maaria Nivala).
5.3 Applying user-centred design in geospatial technologies.
5.4 Participatory design.
6 Usability engineering (Mordechai (Muki) Haklay,Artemis Skarlatidou and Carolina Tobon).
6.2 Usability engineering and product development process.
6.3 Understanding user requirements and needs.
6.4 Application development.
6.5 Evaluation and deployment.
6.6 Usability engineering in research.
SECTION III PRACTICALITIES AND TECHNIQUE.
7 Application planning (Jochen Albrecht and ClareDavies).
7.1 GIS interface complexity.
7.2 Task analysis in GIS.
7.3 Formalized analysis of GIS user interfaces.
7.4 User experience considerations.
7.5 Task analysis as the basis for workflow management.
7.6 Geo-scientific workflows and process models.
7.7 Ontologies in support of application planning for thesemantic web.
8 Practical cartography (Catherine (Kate) EmmaJones).
8.1 The role of symbology in map making.
8.2 The role of colour in map making.
8.3 Data classification types of maps and thematicmapping.
8.4 Mapping conventions map elements and layout.
9 Principles of interaction (Jessica Wardlaw).
9.1 Key elements of the theory of interaction for geospatialtechnologies.
9.2 Basic elements of GUI.
9.3 Some guidelines for designing a GIS interface.
10 Evaluation and deployment (Stephanie Larissa Marshand Mordechai (Muki) Haklay).
10.1 Evaluation options from usability laboratory toguerrilla usability.
10.2 Evaluation techniques.
10.3 Methodological consideration of usability techniques.
11 Single user environments: desktop to mobile(Mordechai (Muki) Haklay and (Lily) Chao Li).
11.1 Technological considerations.
11.2 Understanding the user context.
11.3 Designing desktop applications.
11.4 Mobile devices.
12 Web-mapping applications and HCI considerations for theirdesign (Artemis Skarlatidou).
12.1 Overview of Web-mapping.
12.2 Web-mapping design and HCI considerations.
- publication date: 26/03/2010
- ISBN13: 9780470998243
- Format: Hardback
- Number Of Pages: 310
- ID: 9780470998243
- weight: 706
- ISBN10: 0470998245
- Saver Delivery: Yes
- 1st Class Delivery: Yes
- Courier Delivery: Yes
- Store Delivery: Yes