Intro to Java Programming, Brief Version (Global ed of 10th revised ed)
By: Y. Daniel Liang (author)Mixed Media
1 - 2 weeks availability
This text is intended for a 1-, 2-, or 3-semester CS1 course sequence. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web. Additionally, for instructors, JavaFXprovides a better teaching tool for demonstrating object-oriented programming. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: * Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed.
* Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. * A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests.
Chapter 1 Introduction to Computers, Programs, and Java Chapter 2 Elementary Programming Chapter 3 Selections Chapter 4 Mathematical Functions, Characters, and Strings Chapter 5 Loops Chapter 6 Methods Chapter 7 Single-Dimensional Arrays Chapter 8 Multidimensional Arrays Chapter 9 Objects and Classes Chapter 10 Object-Oriented Thinking Chapter 11 Inheritance and Polymorphism Chapter 12 Exception Handling and Text I/O Chapter 13 Abstract Classes and Interfaces Chapter 14 JavaFX Basics Chapter 15 Event-Driven Programming and Animations Chapter 16 JavaFX UI Controls and Multimedia Chapter 17 Binary I/O Chapter 18 Recursion Appendices Appendix A Java Keywords Appendix B The ASCII Character Set Appendix C Operator Precedence Chart Appendix D Java Modifiers Appendix E Special Floating-Point Values Appendix F Number Systems Appendix G Bitwise Operations Appendix H Regular Expressions Appendix I Enumerated Types
Number Of Pages:
- ID: 9781292078564
Global ed of 10th revised ed
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