Java After Hours: 10 Projects You'll Never Do at Work
By: Steven Holzner (author)Paperback
1 - 2 weeks availability
Take your Java programming skills beyond the ordinary. Java After Hours: 10 Projects You'll Never Do at Work will make Java your playground with ten detailed projects that will have you exploring the various fields that Java offers to build exciting new programs. You'll learn to: * Create graphics interactively on Web servers * Send images to Web browsers * Tinker with Java's Swing package to make it do seemingly impossible things * Search websites and send e-mail from Java programs * Use multithreading, Ant and more! Increase your Java arsenal by taking control of Java and explore its possibilities with Java After Hours.
Java After Hours: 10 Projects You'll Never Do at WorkAbout the Author Steve Holzner has been writing about Java for as long as Java has been around-nearly two dozen books over many years. He has written a total of 92 books, which have sold more than two million copies in 18 languages. He has also been a contributing editor at PC Magazine and has been on the faculty of MIT and Cornell University. He runs his own training company, Onsite Global, for corporate programmers at http://www.onsiteglobal.com, teaching nearly all current programming topics. (c) Copyright Pearson Education. All rights reserved.
Introduction 1. Making Fish Swim in the Multithreaded Aquarium Building the Aquarium Loading the Fish Moving Those Fish Double-Buffering the Drawing Creating the Fish Making the Fish Swim Drawing the Fish Conclusion 2. Slapshot! The Interactive Hockey Game Creating the Rink Starting a Game Moving Those Pucks Getting the Pucks to Bounce Off Each Other How the Computer Blocks Pucks How the User Blocks Pucks Setting the Speed Creating the Pucks Conclusion 3. The Graphicizer Image-Editing and Conversion Tool Creating the Graphicizer Window Opening an Image File Painting the Image Saving an Image File Embossing an Image Sharpening an Image Brightening an Image Blurring an Image Reducing an Image Undoing a Change Conclusion 4. Creating Stunning Graphics with Painter Creating the Painter Window Handling Menu Selections Handling the Mouse Drawing Some Graphics Drawing Lines Drawing Ellipses Drawing Rectangles Drawing Rounded Rectangles Drawing Freehand Drawing Text Drawing the Final Image Setting Colors Conclusion 5. Chatting on the Internet with the Chat Room Creating the Chat HTML Page Creating JSP Pages Getting the Tomcat Web Server Using Some Java in JSP Reading Data from HTML Controls in JSP Using Request Objects Using the Session and Application Objects Creating a Hit Counter Using Sessions Creating a Hit Counter Using Applications Displaying the Current User Comments Storing New Comments Conclusion 6. Who's There? Logging Access to Your Website with WebLogger All About Filters Creating a Simple Filter Writing the Code Configuring the Web Server Restricting Access Based on Time of Day Restricting Access Based on Password Creating WebLogger Collecting User Data Logging That Data Conclusion 7. Running Any Program Via Remote Control with the Robot Running the Robot Creating the Robot's Window Reading the Robot's Commands Executing Commands Sending Keystrokes Sending Mouse Events Making the Robot Wait Making the Robot Beep Taking a Screenshot Making the Robot Reappear Conclusion 8. Creating a Custom Web Browser in Java: The Browser Project Introducing the SWT Getting the SWT Creating an SWT Application Working with SWT Events Using SWT Toolbars Creating the Browser Project Conclusion 9. Typing Across the Internet: The Intercom Project Using the Intercom Creating Intercom 1 Connecting to Intercom 2 Sending Text to Intercom 2 Reading Text from Intercom 2 Creating Intercom 2 Connecting to Intercom 1 Sending Text to Intercom 1 Reading Text from Intercom 1 Conclusion 10. Getting a Graphical Weather Forecast: The Forecaster Project Creating the Forecaster JSP Getting the ZIP Code Gathering the Weather Data Graphing the Data Creating the Desktop Version Conclusion Index
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