Java For Dummies (6th Revised edition)

Java For Dummies (6th Revised edition)

By: Barry A. Burd (author)Paperback

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The top-selling beginning Java book is now fully updated! As an unstoppably platform-independent, object-oriented programming language, Java is used for developing web and mobile applications. In this up-to-date bestselling book, veteran author Barry Burd shows you how to create basic Java objects and clearly explains when you should simply reuse existing code. * Explores how the new version of Java offers more robust functionality and new features such as closures to keep Java competitive with more syntax-friendly languages like Python and Ruby * Covers object-oriented programming basics with Java, code reuse, the essentials of creating a Java program using the new JDK 7, creating basic Java objects, and new Eclipse features * Features a companion website that offers all code from the book and bonus chapters Java For Dummies, 6th Edition gets you started with creating Java applications quickly and easily.

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About Author

Barry Burd, PhD, is a Computer Science professor at Drew University where he has been named to Drew s List of Teachers Ranked as Excellent by Students five times. Barry is the author of numerous For Dummies books and writes frequently for several online publications, including


Introduction 1 Part I: Getting Started with Java 7 Chapter 1: All about Java 9 Chapter 2: All about Software 21 Chapter 3: Using the Basic Building Blocks 37 Part II: Writing Your Own Java Programs 59 Chapter 4: Making the Most of Variables and Their Values 61 Chapter 5: Controlling Program Flow with Decision-Making Statements 91 Chapter 6: Controlling Program Flow with Loops 121 Part III: Working with the Big Picture: Object-Oriented Programming 137 Chapter 7: Thinking in Terms of Classes and Objects 139 Chapter 8: Saving T ime and Money: Reusing Existing Code 165 Chapter 9: Constructing New Objects 193 Part IV: Savvy Java Techniques 215 Chapter 10: Putting Variables and Methods Where They Belong 217 Chapter 11: Using Arrays to Juggle Values 245 Chapter 12: Using Collections and Streams (When Arrays Aren t Good Enough) 271 Chapter 13: Looking Good When Things Take Unexpected Turns 299 Chapter 14: Sharing Names among the Parts of a Java Program 327 Chapter 15: Responding to Keystrokes and Mouse Clicks 349 Chapter 16: Writing Java Applets 367 Chapter 17: Using Java Database Connectivity 377 Part V: The Part of Tens 385 Chapter 18: Ten Ways to Avoid Mistakes 387 Chapter 19: Ten Websites for Java 393 Index 395

Product Details

  • publication date: 18/04/2014
  • ISBN13: 9781118407806
  • Format: Paperback
  • Number Of Pages: 432
  • ID: 9781118407806
  • weight: 602
  • ISBN10: 1118407806
  • edition: 6th Revised edition

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