Quick and painless Java programming with expert multimedia instruction
Java Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process.
This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set.
Master the building blocks that go into any Java project
Make writing code easier with the Eclipse tools
Learn to connect Java applications to databases
Design and build graphical user interfaces and web applications
Learn to develop GUIs with JavaFX
If you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.
Yakov Fain a Java Champion, is Managing Director at Farata Systems, a software consultancy. He has authored several technical books and lots of articles on software development, and leads Princeton Java Users Group. Chad Darby is a Java architect, author and instructor. He has over 18 years of Java development experience. Chad created the video training component of this book and created the luv2code YouTube channel. Wrox guides are crafted to make learning programming languages and technologies easier than you think. Written by programmers for programmers, they provide a structured, tutorial format that will guide you through all the techniques involved.
INTRODUCTION XXXI LESSON 1: INTRODUCING JAVA 1 LESSON 2: ECLIPSE IDE 9 LESSON 3: OBJECT-ORIENTED PROGRAMMING WITH JAVA 21 LESSON 4: CLASS METHODS AND CONSTRUCTORS 37 LESSON 5: JAVA SYNTAX: BITS AND PIECES 47 LESSON 6: PACKAGES, INTERFACES, AND ENCAPSULATION 61 LESSON 7: PROGRAMMING WITH ABSTRACT CLASSES AND INTERFACES 73 LESSON 8: INTRODUCING THE GUI WITH SWING 83 LESSON 9: EVENT HANDLING IN SWING GUI 99 LESSON 10: ERROR HANDLING 115 LESSON 11: INTRODUCTION TO COLLECTIONS 127 LESSON 12: INTRODUCTION TO GENERICS 141 LESSON 13: LAMBDA EXPRESSIONS AND FUNCTIONAL STYLE PROGRAMMING 151 LESSON 14: WORKING WITH I/O STREAMS 171 LESSON 15: JAVA SERIALIZATION 185 LESSON 16: NETWORK PROGRAMMING BASICS 195 LESSON 17: CONCURRENCY AND MULTITHREADING 209 LESSON 18: INTRODUCTION TO GUI WITH JAVAFX 233 LESSON 19: DEVELOPING JAVAFX CALCULATOR AND TIC-TAC-TOE 251 LESSON 20: STREAM API 281 LESSON 21: WORKING WITH RELATIONAL DBMS USING JDBC 297 LESSON 22: RENDERING TABULAR DATA IN THE GUI 311 LESSON 23: ANNOTATIONS AND REFLECTION 321 LESSON 24: REMOTE METHOD INVOCATION 335 LESSON 25: JAVA EE 7 OVERVIEW 345 LESSON 26: PROGRAMMING WITH SERVLETS 355 LESSON 27: JAVASERVER PAGES 379 LESSON 28: DEVELOPING WEB APPLICATIONS WITH WEBSOCKETS 395 LESSON 29: INTRODUCING JNDI 413 LESSON 30: INTRODUCING JMS AND MOM 423 LESSON 31: INTRODUCTION TO ENTERPRISE JAVABEANS 445 LESSON 32: OVERVIEW OF THE JAVA PERSISTENCE API 463 LESSON 33: WORKING WITH RESTFUL WEB SERVICES 481 LESSON 34: JAVA LOGGING API 499 LESSON 35: INTRODUCTION TO UNIT TESTING WITH JUNIT FRAMEWORK 511 LESSON 36: BUILD AUTOMATION WITH GRADLE 527 LESSON 37: JAVA TECHNICAL INTERVIEWS 551 INDEX 565