Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book's code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps.Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that.
Each of the book's 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter's material. Answers to the book's more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app.
Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey.
Jeff Friesen is a freelance tutor and software developer with an emphasis on Java (and now Android). In addition to authoring Learn Java for Android Development and co-authoring Android Recipes -- Jeff has written numerous articles on Java and other technologies for JavaWorld (a href="http://www.JavaWorld.com"JavaWorld.com/a), informIT (a href="http://www.InformIT.com"InformIT.com/a), a href="http://www.java.net"Java.net/a, and DevSource (a href="http://www.DevSource.com"DevSource.com/a). Jeff can be contacted via his website at a href="http://www.tutortutor.ca"TutorTutor.ca/a.
1. Getting Started with Java 2. Learning Language Fundamentals 3. Discovering Classes and Objects 4. Discovering Inheritance, Polymorphism, and Interfaces 5. Mastering Advanced Language Features Part 1 6. Mastering Advanced Language Features Part 2 7. Exploring the Basic APIs Part 1 8. Exploring the Basic APIs Part 2 9. Exploring the Collections Framework 10. Exploring the Concurrency Utilities 11. Performing Classic I/O 12. Accessing Networks 13. Migrating to New I/O 14. Accessing Databases 15. Parsing, Creating, and Transforming XML Documents 16. Focusing on Odds and Ends 17. Appendix A: Solutions to Exercises 18. Appendix B: Four of a Kind 19. Appendix C: Getting Started with Android*** ***NOTE: Appendix C is not included in the physical book. Instead, it's distributed as a PDF file that's bundled with the book's code.