Everything you know about the future is wrong. Presumptive Design: Design Provocations for Innovation is for people "inventing the future: future products, services, companies, strategies and policies. It introduces a design-research method that shortens time to insights from months to days. Presumptive Design is a fundamentally agile approach to identifying your audiences' key needs. Offering rapidly crafted artifacts, your teams collaborate with your customers to identify preferred and profitable elements of your desired outcome. Presumptive Design focuses on your users' problem space, informing your business strategy, your project's early stage definition, and your innovation pipeline. Comprising discussions of design theory with case studies and how-to's, the book offers business leadership, management and innovators the benefits of design thinking and user experience in the context of early stage problem definition. Presumptive Design is an advanced technique and quick to use: within days of reading this book, your research and design teams can apply the approach to capture a risk-reduced view of your future.
* Provides actionable approaches to inform strategy and problem definition through design thinking* Offers a design-based research method to complement existing market, ethnographic and customer research methods* Demonstrates a powerful technique for identifying disruptive innovation early in the innovation pipeline by putting customers first* Presents each concept with case studies and exploration of risk factors involved including warnings for situations in which the technique can be misapplied
Leo Frishberg is a Product Design Manager at Intel with more than 40 years' experience in design. Leo co-discovered the techniques in this book in 1984 and has been applying them in practice for over 10 years in a wide variety of contexts including consumer gifts, industrial tools, software application development and emerging businesses. These techniques have been detailed in his writings for Interactions magazine and workshops he's led during CHI conferences. Charles Lambdin is a User Experience Researcher and Designer at Intel Corporation. He has a Master's in experimental psychology and a PhD in human factors. Most of his publications are in the area of research methodology and statistics.
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