With so many new education technologies being developed and made available to schools, how do teachers ensure they select resources that enhance inclusive teaching in the classroom? How can you make sure new technologies are integrated into every day teaching?
This new text supports trainee and beginning teachers to harness the power of technology to make their classrooms truly inclusive. It helps you make informed selections of new technology and resources and make them work for everyone in your classroom.
Along with clear guidance on how to implement an inclusive approach to the use of technology across a broad range of needs and curriculum themes, linking practical examples with discussion of pedagogical considerations this practical book:
focuses on cutting edge technologies
supports teachers to develop the knowledge and skills they need
offers advice on how to assess individual learning and communication needs
develops an understanding of the pedagogy needed to embed inclusive technology within whole class teaching
Helen Caldwell is the curriculum lead for Primary Computing in Teacher Education at the University of Northampton. Her teaching covers the use of technology across primary subjects, implementing the computing curriculum and assistive technologies for SEN. Steve Cullingford-Agnew is a Senior Lecturer in Education working for the Centre for Special Education and Research team at the University of Northampton. He has previously held posts as a head teacher at Special Schools in Northamptonshire and has worked as a LEA SEN inspector. He is currently a trainer and assessor for HLTA at the University of Northampton.
Literacy: Technology supporting literacy Outdoor Learning: Using technology to engage with the physical world Music technology: Promoting engagement through sound and music Performing arts: Exploring alternative avenues for expression Scientific inquiry: Supporting children as researchers and inquirers Design and Technology: Ensuring designing and making is accessible for all Mathematics and Computing: Inclusive approaches to computing and maths Art: Technology for inclusive creative arts PSED: Technology developing life skills Multisensory storytelling: Creating immersive environments for multisensory storytelling