The SAGE Dictionary of Leisure Studies

The SAGE Dictionary of Leisure Studies

By: Tony Blackshaw (author), Garry Crawford (author)Paperback

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What is Leisure Studies? Who are the key figures in the field? How can we evaluate the relevance of concepts in the field? This is the first full length Dictionary of Leisure Studies. It examines the key concepts, assesses the work of central figures and helps students zero-in on essential issues and conceptual distinctions. The Book: * Provides an unprecedented critical survey of the field * Offers students authoritative, comprehensive accounts of the basic concepts and leading figures * Provides students with core resources to write essays and pass exams Written by teachers experienced with the needs of undergraduates and postgraduates in the field, the book will be quickly recognized as a vital asset in making sense of Leisure Studies.

About Author

Tony Blackshaw is a Senior Lecturer in Sociology of Sport & Leisure at Sheffield Hallam University and author of The SAGE Dictionary of Leisure Studies (SAGE, 2009) and Zygmunt Bauman (Routledge 'Key Sociologists', 2005) Garry Crawford is a Professor of Sociology at the University of Salford. His research and teaching focus primarily upon audiences, media and consumer patterns, and most specifically, sport fans and video gamers. He has published numerous papers and books, including "Consuming Sport" (2004) and "Video Gamers" (2012). Garry is Director of the University of Salford Digital Cluster, Publications Director of the British Sociological Association, and review editor for Cultural Sociology.


A and B Analysis Abnormal Leisure Acculturation Action Analysis Action Research Addictions Adorno, Theodor (see Critical Theory) Aesthetics Ageing and Leisure Agency see Structure and Agency Alienation Amateur and Amateurism Animal Rights Anomie Ansoff Matrix Art (see Aesthetics; Community Leisure; Modernism; Postmodernism) Asceticism Assets, Liabilities and Capital Audiences Authenticity Baudrillard, Jean Bauman, Zygmunt Binary Oppositions Birmingham School, The Blood Sports Body/Bodies see Leisure Bodies Bohemians Boston Matrix Bourdieu, Pierre Branding, Brand Awareness and Brand Image Budgeting Bureaucracy Business Environment Capital (see Habitus, Field and Capital; Social Capital) Capitalism Carnivalesque Castells, Manuel (see Network Society; Three Sector Model) Casual Leisure (see Crafts and Craftsmanship; Serious Leisure; Consumption) Catharsis and Cathexis Celebrity Civil Society Civilizing Process (see Elias, Norbert) Class Class Consciousness (see False Consciousness) Collective Consumption (see Three Sector Provision of Leisure) Collecting/Collectors (see Hobbies) Commodity Fetishism Communication Community Community Action Community Leisure Comparative Method (or Comparative Analysis) Compulsory Heterosexuality Computer Games (see Digital Games) Consumer Behaviour and Consumer Relationship Marketing Consumer Culture (see Consumer Society) Consumer Society Consumption Content Analysis Conversational Analysis Cool Cost Accounting Crafts and Craftsmanship Crime (see Deviance) Critical Theory Cruising Cultural Capital Cultural Intermediaries Cultural Omnivores Culture Cyberculture Deadweight Expenditure Decentring Leisure Deconstruction Deem, Rosemary (see Women's Leisure) Demand Demand for Health Model Desire Deviance Digital Gaming Dionysian Leisure Discourses see Discursive Formations Discursive Formations Disneyization Distinction Dominant Ideology (see Ideology) Double-entry bookkeeping Dromology and Speed Drugs see Addiction Dunning, Eric (see Elias; Football Hooliganism; Mimesis; Rojek; Sport) Economic Benefit of Hosting Major Sport Events Economic Impact of Hosting Major Sport Events Edgework Elasticity Elias, Norbert Enjoyment and Fun (see Dionysian Leisure; Fantasy Leisure; Hedonism; Pleasure) Enthusiasms (see Community Leisure; Crafts and Craftsmanship; Hobbies) Environment (see Leisure and the Environment) Ethics Ethnography Ethnomethodology Event Management Everyday Life Extreme Leisure False Consciousness Fans Fantasy Leisure Fanzines Fashion Feminism Figurations/Figurationalism (see Elias, Norbert) Financial and Management Accounting Financial Health and Ratio Analysis Financial Statements Focus groups Flaneurs, Flaneurie and Psychogeography Flow Folk Devils and Moral Panics Football Hooliganism Foucault, Michel Frankfurt School, The (see Critical Theory) Free Time Freud, Sigmund Full Time Equivalent Jobs Functionalism Gambling Game Theory Gatekeepers Gender (see Feminism and Women's Leisure) Giddens, Anthony Globalization Goffman, Erving Governmentality Habitus, Field and Capital Hall, Stuart (see Birmingham School) Happiness Hawthorne Effect (see Observations) Hedonism Hegemonic Masculinity (see Masculinity and Masculinities) Hegemony Heritage Hexis (see Habitus) Hobbies Hoggart, Richard Household Production Function Approach, The Huizinga, Johan (1872-1945) (see Play) Human Resource Management Identity Ideology Income-Leisure Time Trade Off and Timing Dating Individualization Intertextuality Interviews 'Into', the Invisible Exports Involvement and Detachment Leisure Leisure and the Environment Leisure and the Life Course Leisure as a Value-Sphere Leisure Bodies Leisure Class Leisure Constraints (see Ageing and Leisure; Class; Racism and Leisure; Unemployment, Leisure in; Women's Leisure) Leisure Education Leisure Experience (see Happiness; Leisure Life-World; Pleasure) Leisure, History of (see Asceticism; Leisure; Sport; Sportization; Work Ethic) Leisure in the Community Leisure Life-Style Leisure Life-World Leisure Marketing Leisure, Philosophical Bases of (see Catharis and Cathexsis; Extreme Leisure; Happiness; Hedonism; Leisure; Mimesis; Pleasure) Leisure Policy Leisure Society Leisure Studies Life Course (see Leisure and the Life Course) Life-Style (see Leisure Life-Style) Liminality Liquid Modernity Management Styles Market Positioning and Market Segmentation Marketing (see Leisure Marketing) Marketing Mix for the Leisure Industries Marxism Masculinity and Masculinities Mass Culture (see Popular Culture) Mass Media Mass-Observation McDonaldization Methodology Mimesis Modernism Modernity Monopolistic competition Moral Panics (see Folk Devils and Moral Panics) Motivation Multiplier Analysis Neo-classical analysis Neo-Marxism see Marxism Neo-Tribes Network Society New Social Movements Non-Participant Observation (see Observation) Non-Place Nostalgia Observation (Participant and Non-Participant Observation) Oral/Life History Overworked American Thesis, The (see Schor, Juliet B) Paradigms Parker, Stanley (see Work-Leisure) Participant Observation (see Observation) Performativity Pilot Study Play Play Ethic Pleasure Policy (see Leisure Policy) Popular Culture Postmodernism Pornography Postcolonialism see Acculturation Postmodernism Postmodernity Power Profit and Utility Maximisation Public and Private Goods Qualitative Research Quality of Life see Well-being Quality Systems Quantitative Research Queer Theory Questionnaires Racism and Leisure Rational Recreation (see Recreation) Recreation Religion Retirement, Leisure in (see Ageing and Leisure) Risk Management Risk Society Roberts, K. (see Decentring Leisure; Leisure and the Life Course; Well-being; Youth) Rojek, Chris Sampling Schor, Juliet B. Self, The (see Identity) Semiotics/Semiology Serious Leisure Sex Sexual Exploitation Sexuality (see Compulsory Heterosexuality and Masculinity and Masculinities and Queer Theory) Shopping Social Capital Social Class see Class Social Control Social Network Analysis Spectacle Sport Sportization Status Stebbins, Robert A. (see Amateur and Amateurism; Hobbies; Serious Leisure; Well-being) Structure and Agency Structure of Feeling Subcultures Supermodernity (see Non-Place) Supply Surveillance Symbolic Interactionism Taste (see Distinction) Theming Third Way Three Sector Provision of Leisure Time Budget Diaries Total Quality Management Tourism Tourist Gaze (see Tourism) Training and Development and Appraisals Unemployment, Leisure in Veal, Tony (see Leisure Life-Style; Leisure Studies) Veblen, Thorstein Bunde Violence Video Games see Digital Gaming Virtual Leisure Volunteers and Volunteering Weber, Max (see Asceticism; Bureaucracy; Capitalism; Leisure as a Value-Sphere; McDonaldization; Status; Work Ethic) Weisbrod's Hypotheses Well-being Women's Leisure Work Ethic Work-Leisure Youth Zombie Categories Zones

Product Details

  • ISBN13: 9781412919968
  • Format: Paperback
  • Number Of Pages: 272
  • ID: 9781412919968
  • weight: 28
  • ISBN10: 1412919967

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