Fear the full moon; for on that day of lunacy the wrath of the werewolves is unleashed. For thousands of years, from the depths of the dark forests to the dimly lit city streets, these beasts have stalked us from the shadows. This book is the only thing standing between humanity and an overwhelming horde of lycanthropes. It reveals the huge variety of werewolf types, including viral, shamanic, and sorcerous, highlighting their strengths and weaknesses, and explaining the best methods to capture or kill each variety. It also tells the full history of werewolves and the shocking role that they have played in some of history's most significant events, especially their involvement in numerous wars. Finally, it covers the groups and societies devoted to hunting the creatures, whether for safety, study, or sport.
Graeme Davis discovered mythology at the age of six thanks to a children's retelling of Homer's Odyssey in his school library and a Saturday-morning showing of Ray Harryhausen's Jason and the Argonauts. He studied archaeology at the University of Durham and has written a host of historical roleplaying sourcebooks for GURPS, Dungeons & Dragons, and other games. He is the author of a Dungeons & Dragons novel, a co-creator of Warhammer Fantasy Roleplay, and a credited writer on more than 30 video games. Craig J Spearing graduated from the Rhode Island School of Design in 1992, and began his illustration career in 1995. He currently works in the science fiction/ fantasy field. His illustrations have been featured in Spectrum 19, 20, and nominated for a Chesley award for best magazine cover.
Introduction /Nature: Becoming a Werewolf, The Transformation /History /Society /Werewolf Hunters Around the World