Wonderland: How Play Made the Modern World

Wonderland: How Play Made the Modern World

By: Steven Johnson (author)Paperback

In Stock

£6.47 RRP £8.99  You save £2.52 (28%) & FREE Saver Delivery on orders over £20

Description

'The book is a house of wonders' The New York Times 'Steven Johnson is the Darwin of technology' Walter Issacson, author of Steve Jobs What connects Paleolithic bone flutes to the invention of computer software? Or the Murex sea snail to the death of the great American city? How does the bag of crisps you hold in your hand help tell the story of humanity itself? In Wonderland, his brilliant work on the history of innovation, international bestseller Steven Johnson argues that the pursuit of novelty and wonder has always been a powerful driver of world-shaping technological change. He finds that throughout history, the cutting edge of innovation lies wherever people are working the hardest to keep themselves and others amused. Johnson's storytelling is just as delightful as the inventions he describes, full of surprising stops along the journey from simple concepts to complex modern systems. He introduces us to the colourful innovators of leisure: the explorers, proprietors, showmen, and artists who changed the trajectory of history with their luxurious wares, exotic meals, taverns, gambling tables, and magic shows. Johnson compellingly argues that observers of technological and social trends should be looking for clues in novel amusements. You'll find the future wherever people are having the most fun.

About Author

Steven Johnson is the internationally bestselling author of ten books, including How We Got to Now, Where Good Ideas Come From, The Invention of Air, The Ghost Map and Everything Bad is Good for You. The founder of a variety of influential websites, he is the host and co-creator of the PBS and BBC series How We Got to Now. Johnson lives in Marin County, California, and Brooklyn, New York, with his wife and three sons.

Contents

Introduction - i: Introduction Chapter - 1: Fashion and Shopping Chapter - 2: Music Chapter - 3: Taste Chapter - 4: Illusion Chapter - 5: Games Chapter - 6: Public Space Section - ii: Conclusion Acknowledgements - iii: Acknowledgements Section - iv: Notes Section - v: Bibliography Section - vi: Credits Index - vi: Index

Product Details

  • ISBN13: 9781509837274
  • Format: Paperback
  • Number Of Pages: 320
  • ID: 9781509837274
  • weight: 256
  • ISBN10: 1509837272

Delivery Information

  • Saver Delivery: Yes
  • 1st Class Delivery: Yes
  • Courier Delivery: Yes
  • Store Delivery: Yes

Prices are for internet purchases only. Prices and availability in WHSmith Stores may vary significantly

Close