Imagine a funfair in the classroom...
invite dragons to school...let pupils travel through time!
Written by award-winning children's author Judy Waite, Wordtamer offers over fifty ideas for exciting, innovative writing activities and creative workshops. The book explores how authors actually work and what they achieve through their methods. It considers how teachers and children can incorporate these techniques into their own work, and so improve creative writing.
Wordtamer provides easy-to-follow instructions to:
set up and run inspiring writing lessons and workshops
cover basic elements such as character and setting
identify craft skills that link writing with the school curriculum
develop ideas into contemporary, science fiction, fantasy or time-travel scenarios using tried-and-tested templates that expand on core concepts
engage reluctant writers by using visual and kinaesthetic approaches
develop independent and group-work practice
enrich creative practice and awareness
explore different writing styles
improve teaching styles and children's writing through a range of innovative and interactive activities
appreciate why, as well as how, these techniques are so effective.
Underpinned by theory and Judy's own experience of working as an author in schools and running writing workshops for all ages, Wordtamer offers step-by-step, inspiring plans for creative writing lessons that will make a buzz in the classroom. Pupils won't just create characters...they will become them.
Judy Waite is an award-winning author and has written over fifty titles ranging from picture books for very young readers, to hard-hitting teenage novels. Having formerly worked in the field of learning support at primary and secondary level, Judy also has extensive experience working in schools as an author and regularly runs writing workshops and residencies for all ages. Judy is Senior Lecturer on the Creative Writing course at the University of Winchester, UK.
Wordtamer: The What and The Why Part 1: Pre-Performance Introduction 1. Writers in Schools 2. Room for Writing 3. Good, Better and Brilliant 4. The Right to Write 5. Creative Places and Creative Spaces Part 2: The Training Ground: Learning the Craft 6. Setting the Scene 7. Characters: The Good, the Bad and the Ugly 8. Plot - What's the Point 9. Talking of Good Dialogue 10. Capturing the Mood Part 3. Showtime 11. Legend of the Fading Sun 12. The Head Teacher's Brain is Missing 13. Sea World 14. Virtual Reality 15. Past Times 16. Once There was an Egg 17. Thinking Hats 18. When the World Went Wrong 18. `A' is for Alien 19. Endangered Species - Welcome to my World